How to Get Hired as a VFX Artist: an Interview With Hannah Killian
If you feel like landing a job in VFX is nearly impossible, check out these job hunting tips from Barnstorm VFX’s Talent Manager Hannah Killian.
Over the last few week’s we’ve dropped a series of VFX tutorials covering how to develop various complex geometry inside Houdini. Today, we’re excited to bring you the next installment in the series by showing you how to create complex bricks and cliffs inside Houdini.
In this video tutorial, we’re going to take a look at how to use Houdini’s features to develop organic-looking brick walls, stairs, and cliffs. The tutorial will also show you how to utilize Houdini’s tools to create multi-colored bricks that still maintain their organic qualities.
Below you will find a free video tutorial on how to create rock-based bricks and cliffs in Houdini.
If you enjoy the tutorial, we highly recommend checking out our tutorials page where you will find many more tutorials on developing procedural assets inside Houdini.
Want to learn more about developing procedural assets inside Houdini? These are a few of our favorite resources from around the web:
We also frequently post about procedural creation processes on our tutorials page.
Are you serious about wanting to create realistic landscapes and environments for VFX and games? If so, you should check out Environment Creation in Houdini here at Rebelway. The course is an in-depth look at how professional FX studios develop large-scale environments. By the end of the course, you’ll create realistic environments that rival that of your favorite films and games. Here’s a quick preview of the course.
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If you feel like landing a job in VFX is nearly impossible, check out these job hunting tips from Barnstorm VFX’s Talent Manager Hannah Killian.
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