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Free Tutorial: Houdini + Arnold Workflow (Automatic UVs, Displacement Extraction, Shading & OCIO​)

By: Saber Jlassi

In this Houdini video tutorial, we'll show you the UV and shading workflow between Arnold and Houdini.

We’re back with our latest 3D Houdini tutorial to show you how to shade and do UVs between Houdini and Arnold.. As you may already know, Arnold is one of our favorite tools for rendering and this video will show you why.

The tutorial will go beyond the basics and take you through the entire process of rendering from extraction and displacement to applying LUTs and shading inside Arnold. 

Video Tutorial: Automatic UVs, Displacement Extraction, Shading & OCIO

Below you will find a free video tutorial on how to seamlessly preform UV and shading work between Arnold and Houdini.

If you enjoy the tutorial, we highly recommend checking out our tutorials page where you will find many more tutorials on developing procedural assets inside Houdini.

Video Tutorial: Timecode Breakdown

  1. Intro: 0:00
  2. UVs: 0:40
  3. Map Extraction: 8:00
  4. Two-Step Extraction: 23:11
  5. Phase 2 Displacement: 35:15
  6. Low Res Geometry Generation: 38:24
  7. UV Creation for a Standing Cliff: 49:35
  8. Displacement Extraction: 58:37
  9. LUTs: 1:09:54
  10. Installing Opencolor IO: 1:23:52
  11. Arnold 5.0: 1:30:31
  12. Shading the Cliff Part 1: 1:38:32
  13. Shading the Cliff Part 2: 2:06:44
  14. Shading the Cliff Part 3: 2:28:03
  15. Shading the Cliff Part 4: 2:52:42
  16. Practice and Assignments: 2:56:55

Learn More about Procedural Asset Development in Houdini

Want to learn more about developing procedural assets inside Houdini? These are a few of our favorite resources from around the web:

  1. Rock Creation for Procedural Environments – Rebelway
  2. Procedural Rock Formations in Houdini for VFX & Games – Rebelway
  3. Breakdown: Procedural Rock Generation in Houdini – 80.lv

We also frequently post about procedural creation processes on our tutorials page.

Create Realistic Landscapes & Environments

Are you serious about wanting to create realistic landscapes and environments for VFX and games? If so, you should check out Environment Creation in Houdini here at Rebelway. The course is an in-depth look at how professional FX studios develop large-scale environments. By the end of the course, you’ll create realistic environments that rival that of your favorite films and games. Here’s a quick preview of the course.

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