Stranger Things Monster Season 3 | VFX Breakdown
Learn how the monster for season 3 of Stranger Things was brought to life by Rodeo FX team.
We’re completing the final installment of our 3-part series covering the Axiom Solver plugin inside Houdini. As you probably already know, the plugin allows Houdini artists to quickly render explosions, smoke, and any other simulations at break-neck speeds.
In today’s video tutorial, Urban Bradesko will show you how to use the tool to create quick rocket launch sequence inside Houdini.
In this video tutorial, Urban Bradesko will show you how to use the Axiom Solver to create a rocket launch inside Houdini.
If you want to watch the other two installments of our Axiom tutorial series you can find them here:
You can visit our tutorials page to learn more Houdini techniques for free.
Want to create epic explosions that rival the biggest studios in the world? Check out our Explosion FX in Houdini course here at Rebelway. The course will show you how to create photo-realistic explosion FX using the latest tools and techniques inside Houdini. Here’s a quick preview of the course.
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Learn how the monster for season 3 of Stranger Things was brought to life by Rodeo FX team.
Take a look at this VFX Breakdown by FuseFX for their work on ‘Brave New World.’
In this video montage, we feature some of our favorite Rebelway student homework submissions from 2021.
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