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Transferring High-Res Assets from Houdini to Unreal Engine | Free Masterclass

By: Saber Jlassi

In this video tutorial, Saber Jlassi will show you how to transfer high-res assets from Houdini into Unreal Engine.

It seems like just about every VFX artist is looking to grow their realtime skills lately. So we thought it’d be fun to put together a free tutorial on how to bring complex Houdini assets into Unreal Engine.

The tutorial covers everything you need to know to properly import Houdini assets into Unreal. Including UVs, Maps, and more. We’ll even dive into procedural UV coordinates for meshes.

Video Tutorial: Transferring High-Res Assets from Houdini to Unreal Engine

Below you will find a free video tutorial on to import high-res assets from Houdini to Unreal Engine.

If you enjoy the tutorial, we highly recommend checking out our tutorials page where you will find many more tutorials on developing procedural assets inside Houdini.

Video Tutorial: Timecode Breakdown

  1. Intro (2:29)
  2. Procedural UVs on Wall (1:10)
  3. Procedural UVs on Wall (Unwarp) (10:57)
  4. Baking the Wall and Cliff (17:45)
  5. The Result (26:47)
  6. Cliff Prep (27:25)
  7. Cliff Baking (43:03)
  8. Results #2 (49:36)
  9. Standing Rock Prep (50:29)
  10. Displacing Geo (58:54)
  11. Unreal Engine Part 1 (1:05:27)
  12. Unreal Engine Part 2 (1:15:36)

Learn More about Procedural Asset Development in Houdini

Want to learn more about developing procedural assets inside Houdini? These are a few of our favorite resources from around the web:

  1. Rock Creation for Procedural Environments – Rebelway
  2. Procedural Rock Formations in Houdini for VFX & Games – Rebelway
  3. Breakdown: Procedural Rock Generation in Houdini – 80.lv

We also frequently post about procedural creation processes on our tutorials page.

Create Realistic Landscapes & Environments

Are you serious about learning how to create impressive realtime FX? If so check out Realtime FX for Games and Cinematics by Urban Bradesko. The course takes you behind the scenes to see how AAA game studios develop and execute breathtaking FX work. By the end of the course, you’ll develop an impressive volcano eruption scene rendered in Unreal Engine.

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