How to Get Hired as a VFX Artist: an Interview With Hannah Killian
If you feel like landing a job in VFX is nearly impossible, check out these job hunting tips from Barnstorm VFX’s Talent Manager Hannah Killian.
Artist: Wayne Osborne
From the Artist:
I was responsible for the shaders, lookDev, lighting and rendering of the Bristol plane shots and the camp site aerial shot. (set extension with buildings, trees, vehicles and people).
I used Maya, Houdini and Redshift.
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If you feel like landing a job in VFX is nearly impossible, check out these job hunting tips from Barnstorm VFX’s Talent Manager Hannah Killian.
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