Real-Time FX Supervisor
Urban Started his journey with Live action Cinematography in a studio he co-founded. After many years of looking through the lens, he discovered CG and FX. As an FX and Lead layout artist, he worked on games and cinematics for titles such as Gears of War 5, Destiny 2, Heroes of the Storm, Deathloop, Magic The Gathering, Love Dead + Robots, and many more. The path of knowledge brought him to teaching others and sharing the knowledge he acquired on his adventures.
This series does not have homework, simply watch the content at your own pace.
There are no prerequisites for this course. It is perfect for anyone looking to start their VFX career.
In this week, Urban will teach you everything you need to know to understand the vast world of the VFX industry. We’ll cover software, techniques, job positions, and more.
In this week, we’ll learn how to approach a scene by going through the process of layout and previsualization.
Nobody wants to watch a static spaceship. In this week, we’re going to learn how professional artists make their models move by examining animation, rigging, and principles for success.
Now it’s the time you’ve been waiting for. Let’s add some FX to our scene.
In this week, we’ll make the entire scene look more professional by going through the process of look development.
In this week, Urban will bring everything together and composite the scene inside Nuke.
In this week we’ll chat about what the average salary is for a VFX artist. Caleb will compare VFX to other industries and also talk about some important things to know before you start your career.
We’ll talk about how to grow a following, networking tips, and advice for creating great VFX habits.
No risk. Just results.