Free Tutorial: Creatively Using Terrain Features for Asset Development in Houdini

By: Saber Jlassi

In this video tutorial, I'll show you how to create realistic brick, rock, and crack textures using the terrain features inside Houdini.

The secret to designing as many high-level 3D assets as possible is to create a procedural way to develop and replicate important geometric texturing features like rocks, bricks, cracks, and more.

As a Houdini artist, you probably already know all about procedural processes, but one thing you may not realize is the potential power of using the terrain tools for things that are much smaller than large-scale environments.

In this video tutorial, we’re going to examine the incredible potential of using the Terrain tool for 3D work. The tutorial will teach you how to think about the process of approaching geometric texturing and give you over 4-hours of in-depth training.

Video Tutorial: Creatively Using Terrain Tools for Asset Development in Houdini

Below you will find a free video tutorial on how to use the various terrain tools inside Houdini to design bricks, pavement, terrain, and more. These tools are a fantastic resource if you need to develop a lot of procedural assets for games or VFX work. 

If you enjoy the tutorial, we highly recommend checking out our tutorials page where you will find many more tutorials on developing procedural assets inside Houdini.

Video Tutorial: Timecode Breakdown

  1. Intro (0:00)
  2. Data (0:48)
  3. Worley Explained (12:26)
  4. Worley Clipping (19:49)
  5. Masking (42:31)
  6. Exporting (1:05:59)
  7. Bricks 1 (1:12:50)
  8. Bricks 2 (1:25:13)
  9. Bricks 3 (1:41:17)
  10. Ground Pavement 1 (2:00:07)
  11. Ground Pavement 2 (2:25:42)
  12. Intro to Volume (2:42:41)
  13. Terrain and Volume VOPS 1 (2:57:37)
  14. Terrain and Volume VOPS 2 (3:27:14)
  15. Custom Tiling Terrain (3:48:47)
  16. Assignments and Practice (3:56:01)

Learn More about Procedural Asset Development in Houdini

Want to learn more about developing procedural assets inside Houdini? These are a few of our favorite resources from around the web:

  1. Rock Creation for Procedural Environments – Rebelway
  2. Procedural Rock Formations in Houdini for VFX & Games – Rebelway
  3. Breakdown: Procedural Rock Generation in Houdini – 80.lv

We also frequently post about procedural creation processes on our tutorials page.

Create Realistic Landscapes & Environments

Are you serious about wanting to create realistic landscapes and environments for VFX and games? If so, you should check out Environment Creation in Houdini here at Rebelway. The course is an in-depth look at how professional FX studios develop large-scale environments. By the end of the course, you’ll create realistic environments that rival that of your favorite films and games. Here’s a quick preview of the course.

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