How to Get Hired as a VFX Artist: an Interview With Hannah Killian
If you feel like landing a job in VFX is nearly impossible, check out these job hunting tips from Barnstorm VFX’s Talent Manager Hannah Killian.
Unlike typical VFX work, FX for games typcially require artists to create looping variations of their FX work. This is especially true of atmospheric or environment effects. This process can be very confusing to people who are new to realtime FX. As a result, the team at Rebelway decided to host a free webinar showcasing how to develop incredible looping FX using Houdini and Unreal Engine.
The webinar (found below) is hosted by Realtime FX for Games and Cinematics instructor, Urban Bradesko. During the webinar, Urban will give real-world examples from AAA games, showcasing how they handle their looping FX work.
If you want to download the free HIp files mentioned in this webinar, you can do so by filling out the form below. By filling out the form below you agree to subscribe to Rebelway’s newsletter and get a free eBook on ‘How to Land Your Dream Job in VFX’.
If you’re feeling inspired to learn more about how to create realtime FX like a pro, we highly recommend checking out the course on our site. If you’ve ever wanted to create FX that rival that of your favorite game, you’ve come to the right place. Check out the course and request free lessons to be sent to your inbox.
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If you feel like landing a job in VFX is nearly impossible, check out these job hunting tips from Barnstorm VFX’s Talent Manager Hannah Killian.
Unity vs. Unreal Engine: Which is Best for Real-Time VFX
Frédérik Barbeau on his experience as a 3D art student in college vs. at Rebelway and landing his first gig as a VFX artist.
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